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The Dream Crawler (Early Prototype)

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Devlog

  • The Pareto principle, gamedev edition
    August 26, 2025 by TripleL0
    The Pareto principle simply states that, generally, 80% of the results come from 20% of the effort. In my experience this is true in a lot of fields, and it can easily be translated to "focus on the r... Continue reading
  • Big update! Also a bit buggy :(
    June 01, 2025 by TripleL0
    After skipping an April release due to real-life reasons, I was finally able to wrap up a build for the end of May. The game now has proper dynamic lights (I integrated radiance cascades, a pretty nov... Continue reading
  • And so it begins...
    February 23, 2025 by TripleL0
    Wow. I can't believe this. After years and years of sacrifices, failed prototypes, countless hours trying to design reasonable gameplay mechanics, I'm finally releasing a "playable" version of my drea... Continue reading
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